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Which isn’t to say that video games aren’t capable of being heavy or dramatic, but giving the player any semblance of freedom while simultaneously dictating a specific attitude they must possess carries with it some obvious challenges in design. National Security Agency, rests solely on your ability to engage with the games’ earnest shadow play, hiding from direct human contact and utilizing improbable spy tech with the utmost sincerity. The success of main protagonist Sam Fisher, the gruff talking battle-wearied agent of the “Third Echelon,” a fictional black-ops branch of the U.S.
![tv tropes splinter cell tv tropes splinter cell](https://static.tvtropes.org/pmwiki/pub/images/splintercell.png)
And the Splinter Cell titles are made for the invested, not the curious.
![tv tropes splinter cell tv tropes splinter cell](https://mediaproxy.tvtropes.org/width/350/https://static.tvtropes.org/pmwiki/pub/images/GG_coffee_engine_2435.jpg)
There is a level of intimidation that is hard for a “gamey” gamer such as myself to get around that is, the temptation to mess about and not take myself seriously during a game’s mimesis outweighs the gravity that my sometimes foolhardy actions will have on the structure of the mechanics themselves.
#Tv tropes splinter cell series
Admittedly, Ubisoft Montreal’s series of Splinter Cell games has never enticed me enough to be involved with them more than as a casual curiosity.